"Mike Hough" <nos### [at] nospamcom> wrote:
> For caustics you might be better off using standard POV-Ray, as photon
> mapping is implemented very well. Then you could add dispersion to really
> make the glass sparkle.
I do want the caustics, but my main concerns are others:
- Some subtle lighting effects that don't seem to work with radiosity
- Blurred reflections & refractions
- Toy around with MCPov
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